Operators (A to A)
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Definition​
Operators in the GAML language are used to compose complex expressions. An operator performs a function on one, two, or n operands (which are other expressions and thus may be themselves composed of operators) and returns the result of this function.
Most of them use a classical prefixed functional syntax (i.e. operator_name(operand1, operand2, operand3)
, see below), with the exception of arithmetic (e.g. +
, /
), logical (and
, or
), comparison (e.g. >
, <
), access (.
, [..]
) and pair (::
) operators, which require an infixed notation (i.e. operand1 operator_symbol operand1
).
The ternary functional if-else operator, ? :
, uses a special infixed syntax composed with two symbols (e.g. operand1 ? operand2 : operand3
). Two unary operators (-
and !
) use a traditional prefixed syntax that does not require parentheses unless the operand is itself a complex expression (e.g. - 10
, ! (operand1 or operand2)
).
Finally, special constructor operators ({...}
for constructing points, [...]
for constructing lists and maps) will require their operands to be placed between their two symbols (e.g. {1,2,3}
, [operand1, operand2, ..., operandn]
or [key1::value1, key2::value2... keyn::valuen]
).
With the exception of these special cases above, the following rules apply to the syntax of operators:
- if they only have one operand, the functional prefixed syntax is mandatory (e.g.
operator_name(operand1)
) - if they have two arguments, either the functional prefixed syntax (e.g.
operator_name(operand1, operand2)
) or the infixed syntax (e.g.operand1 operator_name operand2
) can be used. - if they have more than two arguments, either the functional prefixed syntax (e.g.
operator_name(operand1, operand2, ..., operand)
) or a special infixed syntax with the first operand on the left-hand side of the operator name (e.g.operand1 operator_name(operand2, ..., operand)
) can be used.
All of these alternative syntaxes are completely equivalent.
Operators in GAML are purely functional, i.e. they are guaranteed to not have any side effects on their operands. For instance, the shuffle
operator, which randomizes the positions of elements in a list, does not modify its list operand but returns a new shuffled list.
Priority between operators​
The priority of operators determines, in the case of complex expressions composed of several operators, which one(s) will be evaluated first.
GAML follows in general the traditional priorities attributed to arithmetic, boolean, comparison operators, with some twists. Namely:
- the constructor operators, like
::
, used to compose pairs of operands, have the lowest priority of all operators (e.g.a > b :: b > c
will return a pair of boolean values, which means that the two comparisons are evaluated before the operator applies. Similarly,[a > 10, b > 5]
will return a list of boolean values. - it is followed by the
?:
operator, the functional if-else (e.g.a > b ? a + 10 : a - 10
will return the result of the if-else). - next are the logical operators,
and
andor
(e.g.a > b or b > c
will return the value of the test) - next are the comparison operators (i.e.
>
,<
,<=
,>=
,=
,!=
) - next the arithmetic operators in their logical order (multiplicative operators have a higher priority than additive operators)
- next the unary operators
-
and!
- next the access operators
.
and[]
(e.g.{1,2,3}.x > 20 + {4,5,6}.y
will return the result of the comparison between the x and y ordinates of the two points) - and finally the functional operators, which have the highest priority of all.
Using actions as operators​
Actions defined in species can be used as operators, provided they are called on the correct agent. The syntax is that of normal functional operators, but the agent that will perform the action must be added as the first operand.
For instance, if the following species is defined:
species spec1 {
int min(int x, int y) {
return x > y ? x : y;
}
}
Any agent instance of spec1 can use min
as an operator (if the action conflicts with an existing operator, a warning will be emitted). For instance, in the same model, the following line is perfectly acceptable:
global {
init {
create spec1;
spec1 my_agent <- spec1[0];
int the_min <- my_agent min(10,20); // or min(my_agent, 10, 20);
}
}
If the action doesn't have any operands, the syntax to use is my_agent the_action()
. Finally, if it does not return a value, it might still be used but is considering as returning a value of type unknown
(e.g. unknown result <- my_agent the_action(op1, op2);
).
Note that due to the fact that actions are written by modelers, the general functional contract is not respected in that case: actions might perfectly have side effects on their operands (including the agent).
Table of Contents​
Operators by categories​
3D​
box, cone3D, cube, cylinder, hexagon, pyramid, set_z, sphere, teapot,
Arithmetic operators​
-, /, ^, *, +, abs, acos, asin, atan, atan2, ceil, cos, cos_rad, div, even, exp, fact, floor, hypot, is_finite, is_number, ln, log, mod, round, signum, sin, sin_rad, sqrt, tan, tan_rad, tanh, with_precision,
BDI​
add_values, and, eval_when, get_agent, get_belief_op, get_belief_with_name_op, get_beliefs_op, get_beliefs_with_name_op, get_current_intention_op, get_desire_op, get_desire_with_name_op, get_desires_op, get_desires_with_name_op, get_ideal_op, get_ideal_with_name_op, get_ideals_op, get_ideals_with_name_op, get_intention_op, get_intention_with_name_op, get_intentions_op, get_intentions_with_name_op, get_obligation_op, get_obligation_with_name_op, get_obligations_op, get_obligations_with_name_op, get_plan_name, get_uncertainties_op, get_uncertainties_with_name_op, get_uncertainty_op, get_uncertainty_with_name_op, has_belief_op, has_belief_with_name_op, has_desire_op, has_desire_with_name_op, has_ideal_op, has_ideal_with_name_op, has_intention_op, has_intention_with_name_op, has_obligation_op, has_obligation_with_name_op, has_uncertainty_op, has_uncertainty_with_name_op, new_emotion, new_mental_state, new_predicate, new_social_link, not, or, set_lifetime, set_modality, set_predicate, set_strength, with_about, with_agent, with_agent_cause, with_decay, with_dominance, with_familiarity, with_intensity, with_liking, with_solidarity, with_trust, with_truth, with_values,
Casting operators​
as, as_int, as_matrix, deserialize, field_with, font, from_gaml, from_json, is, is_skill, list_with, matrix_with, serialize, species_of, to_gaml, to_geojson, to_json, to_list, with_size, with_style,
Color-related operators​
-, /, *, +, blend, brewer_colors, brewer_palettes, gradient, grayscale, hsb, mean, median, palette, rgb, rnd_color, scale, sum, to_hsb,
Comparison operators​
Containers-related operators​
-, ::, +, accumulate, all_match, among, at, cartesian_product, collect, contains, contains_all, contains_any, contains_key, count, empty, every, first, first_with, get, group_by, in, index_by, inter, interleave, internal_integrated_value, last, last_with, length, max, max_of, mean, mean_of, median, min, min_of, mul, none_matches, one_matches, one_of, product_of, range, remove_duplicates, reverse, shuffle, sort_by, split, split_in, split_using, sum, sum_of, union, variance_of, where, with_max_of, with_min_of,
Date-related operators​
-, !=, +, <, <=, =, >, >=, after, before, between, every, milliseconds_between, minus_days, minus_hours, minus_minutes, minus_months, minus_ms, minus_weeks, minus_years, months_between, plus_days, plus_hours, plus_minutes, plus_months, plus_ms, plus_weeks, plus_years, since, to, until, years_between,
Dates​
Displays​
edge​
EDP-related operators​
Files-related operators​
agent_file, copy_file, crs, csv_file, delete_file, dxf_file, evaluate_sub_model, file_exists, flush_all_files, folder, folder_exists, gaml_file, geojson_file, get, gif_file, gml_file, graph6_file, graphdimacs_file, graphdot_file, graphgexf_file, graphgml_file, graphml_file, graphtsplib_file, grid_file, image_file, is_agent, is_csv, is_dxf, is_gaml, is_geojson, is_gif, is_gml, is_graph6, is_graphdimacs, is_graphdot, is_graphgexf, is_graphgml, is_graphml, is_graphtsplib, is_grid, is_image, is_json, is_obj, is_osm, is_pgm, is_property, is_shape, is_simulation, is_svg, is_text, is_threeds, is_xml, json_file, new_folder, obj_file, osm_file, pgm_file, property_file, read, rename_file, shape_file, simulation_file, step_sub_model, svg_file, text_file, threeds_file, unzip, writable, xml_file, zip,
GamaMetaType​
GamaSVGFile​
Graphs-related operators​
add_edge, add_node, adjacency, agent_from_geometry, all_pairs_shortest_path, alpha_index, as_distance_graph, as_edge_graph, as_intersection_graph, as_path, as_spatial_graph, beta_index, betweenness_centrality, biggest_cliques_of, connected_components_of, connectivity_index, contains_edge, contains_vertex, degree_of, directed, edge, edge_between, edge_betweenness, edges, gamma_index, generate_barabasi_albert, generate_complete_graph, generate_random_graph, generate_watts_strogatz, girvan_newman_clustering, grid_cells_to_graph, in_degree_of, in_edges_of, k_spanning_tree_clustering, label_propagation_clustering, layout_circle, layout_force, layout_force_FR, layout_force_FR_indexed, layout_grid, load_shortest_paths, main_connected_component, max_flow_between, maximal_cliques_of, nb_cycles, neighbors_of, node, nodes, out_degree_of, out_edges_of, path_between, paths_between, predecessors_of, remove_node_from, rewire_n, source_of, spatial_graph, strahler, successors_of, sum, target_of, undirected, use_cache, weight_of, with_k_shortest_path_algorithm, with_shortest_path_algorithm, with_weights,
Grid-related operators​
as_4_grid, as_grid, as_hexagonal_grid, cell_at, cells_in, cells_overlapping, field, grid_at, neighbors_of, path_between, points_in, values_in,
ImageOperators​
*, antialiased, blend, blurred, brighter, clipped_with, darker, grayscale, horizontal_flip, image, matrix, rotated_by, send_image_to_websocket, sharpened, snapshot, tinted_with, vertical_flip, with_height, with_size, with_width,
Iterator operators​
accumulate, all_match, as_map, collect, count, create_map, first_with, frequency_of, group_by, index_by, last_with, max_of, mean_of, min_of, none_matches, one_matches, product_of, sort_by, sum_of, variance_of, where, where, where, with_max_of, with_min_of,
List-related operators​
all_indexes_of, copy_between, index_of, last_index_of,
Logical operators​
:, !, ?, add_3Dmodel, add_geometry, add_icon, and, or, xor,
Map comparaison operators​
fuzzy_kappa, fuzzy_kappa_sim, kappa, kappa_sim, percent_absolute_deviation,
Map-related operators​
as_map, create_map, index_of, last_index_of,
Matrix-related operators​
-, /, ., *, +, append_horizontally, append_vertically, column_at, columns_list, determinant, eigenvalues, flatten, index_of, inverse, last_index_of, row_at, rows_list, shuffle, trace, transpose,
multicriteria operators​
electre_DM, evidence_theory_DM, fuzzy_choquet_DM, promethee_DM, weighted_means_DM,
Path-related operators​
agent_from_geometry, all_pairs_shortest_path, as_path, load_shortest_paths, max_flow_between, path_between, path_to, paths_between, use_cache,
Pedestrian​
Points-related operators​
-, /, *, +, <, <=, >, >=, add_point, angle_between, any_location_in, centroid, closest_points_with, farthest_point_to, grid_at, norm, points_along, points_at, points_on,
Random operators​
binomial, exp_density, exp_rnd, flip, gamma_density, gamma_rnd, gamma_trunc_rnd, gauss, generate_terrain, lognormal_density, lognormal_rnd, lognormal_trunc_rnd, poisson, rnd, rnd_choice, sample, shuffle, skew_gauss, truncated_gauss, weibull_density, weibull_rnd, weibull_trunc_rnd,
Shape​
arc, box, circle, cone, cone3D, cross, cube, curve, cylinder, ellipse, elliptical_arc, envelope, geometry_collection, hexagon, line, link, plan, polygon, polyhedron, pyramid, rectangle, sphere, square, squircle, teapot, triangle,
Spatial operators​
-, *, +, add_point, agent_closest_to, agent_farthest_to, agents_at_distance, agents_covering, agents_crossing, agents_inside, agents_overlapping, agents_partially_overlapping, agents_touching, angle_between, any_location_in, arc, around, as_4_grid, as_driving_graph, as_grid, as_hexagonal_grid, at_distance, at_location, box, centroid, circle, clean, clean_network, closest_points_with, closest_to, cone, cone3D, convex_hull, covering, covers, cross, crosses, crossing, crs, CRS_transform, cube, curve, cylinder, direction_between, disjoint_from, distance_between, distance_to, ellipse, elliptical_arc, envelope, farthest_point_to, farthest_to, geometry_collection, gini, hexagon, hierarchical_clustering, IDW, inside, inter, intersects, inverse_rotation, k_nearest_neighbors, line, link, masked_by, moran, neighbors_at, neighbors_of, normalized_rotation, overlapping, overlaps, partially_overlapping, partially_overlaps, path_between, path_to, plan, points_along, points_at, points_on, polygon, polyhedron, pyramid, rectangle, rotated_by, rotation_composition, round, scaled_to, set_z, simple_clustering_by_distance, simplification, skeletonize, smooth, sphere, split_at, split_geometry, split_lines, square, squircle, teapot, to_GAMA_CRS, to_rectangles, to_segments, to_squares, to_sub_geometries, touches, touching, towards, transformed_by, translated_by, triangle, triangulate, union, using, voronoi, with_precision, without_holes,
Spatial properties operators​
covers, crosses, intersects, partially_overlaps, touches,
Spatial queries operators​
agent_closest_to, agent_farthest_to, agents_at_distance, agents_covering, agents_crossing, agents_inside, agents_overlapping, agents_partially_overlapping, agents_touching, at_distance, closest_to, covering, crossing, farthest_to, inside, neighbors_at, neighbors_of, overlapping, partially_overlapping, touching,
Spatial relations operators​
direction_between, distance_between, distance_to, path_between, path_to, towards,
Spatial statistical operators​
hierarchical_clustering, k_nearest_neighbors, simple_clustering_by_distance,
Spatial transformations operators​
-, *, +, as_4_grid, as_grid, as_hexagonal_grid, at_location, clean, clean_network, convex_hull, CRS_transform, inverse_rotation, normalized_rotation, rotated_by, rotation_composition, scaled_to, simplification, skeletonize, smooth, split_geometry, split_lines, to_GAMA_CRS, to_rectangles, to_segments, to_squares, to_sub_geometries, transformed_by, translated_by, triangulate, voronoi, with_precision, without_holes,
Species-related operators​
index_of, last_index_of, of_generic_species, of_species,
Statistical operators​
auto_correlation, beta, binomial_coeff, binomial_complemented, binomial_sum, build, chi_square, chi_square_complemented, correlation, covariance, dbscan, distribution_of, distribution2d_of, dtw, durbin_watson, frequency_of, gamma, gamma_distribution, gamma_distribution_complemented, geometric_mean, gini, harmonic_mean, hierarchical_clustering, incomplete_beta, incomplete_gamma, incomplete_gamma_complement, k_nearest_neighbors, kmeans, kurtosis, log_gamma, max, mean, mean_deviation, median, min, moment, moran, morrisAnalysis, mul, normal_area, normal_density, normal_inverse, predict, pValue_for_fStat, pValue_for_tStat, quantile, quantile_inverse, rank_interpolated, residuals, rms, rSquare, simple_clustering_by_distance, skewness, sobolAnalysis, split, split_in, split_using, standard_deviation, student_area, student_t_inverse, sum, t_test, variance,
Strings-related operators​
+, <, <=, >, >=, at, capitalize, char, compress, concatenate, contains, contains_all, contains_any, copy_between, date, empty, first, in, indented_by, index_of, is_number, last, last_index_of, length, lower_case, regex_matches, replace, replace_regex, reverse, sample, shuffle, split_with, string, uncompress, upper_case,
SubModel​
System​
., choose, command, copy, copy_from_clipboard, copy_to_clipboard, copy_to_clipboard, dead, enter, every, from_gaml, is_error, is_reachable, is_warning, play_sound, user_confirm, user_input_dialog, wizard, wizard_page,
Time-related operators​
Types-related operators​
action, agent, BDIPlan, bool, container, conversation, directory, emotion, file, float, gaml_type, geometry, graph, int, kml, list, map, matrix, mental_state, message, Norm, pair, path, point, predicate, regression, rgb, Sanction, skill, social_link, species, topology, unknown,
User control operators​
choose, enter, user_confirm, user_input_dialog, wizard, wizard_page,
Operators​
-
​
Possible uses:​
-
(int
) --->int
-
(point
) --->point
-
(float
) --->float
rgb
-
rgb
--->rgb
-
(rgb
,rgb
) --->rgb
list
-
unknown
--->list
-
(list
,unknown
) --->list
field
-
int
--->field
-
(field
,int
) --->field
map
-
pair
--->map
-
(map
,pair
) --->map
point
-
point
--->point
-
(point
,point
) --->point
field
-
matrix
--->field
-
(field
,matrix
) --->field
matrix<unknown>
-
int
--->matrix
-
(matrix<unknown>
,int
) --->matrix
date
-
float
--->date
-
(date
,float
) --->date
field
-
float
--->field
-
(field
,float
) --->field
float
-
int
--->float
-
(float
,int
) --->float
geometry
-
geometry
--->geometry
-
(geometry
,geometry
) --->geometry
map
-
map
--->map
-
(map
,map
) --->map
int
-
int
--->int
-
(int
,int
) --->int
rgb
-
int
--->rgb
-
(rgb
,int
) --->rgb
geometry
-
float
--->geometry
-
(geometry
,float
) --->geometry
species
-
agent
--->list
-
(species
,agent
) --->list
geometry
-
container<unknown,geometry>
--->geometry
-
(geometry
,container<unknown,geometry>
) --->geometry
matrix<unknown>
-
float
--->matrix
-
(matrix<unknown>
,float
) --->matrix
int
-
float
--->float
-
(int
,float
) --->float
float
-
matrix
--->matrix
-
(float
,matrix
) --->matrix
point
-
float
--->point
-
(point
,float
) --->point
int
-
matrix
--->matrix
-
(int
,matrix
) --->matrix
date
-
int
--->date
-
(date
,int
) --->date
container
-
container
--->list
-
(container
,container
) --->list
matrix<unknown>
-
matrix
--->matrix
-
(matrix<unknown>
,matrix
) --->matrix
point
-
int
--->point
-
(point
,int
) --->point
date
-
date
--->float
-
(date
,date
) --->float
float
-
float
--->float
-
(float
,float
) --->float
Result:​
Returns the difference of the two operands. If it is used as an unary operator, it returns the opposite of the operand.
Comment:​
The behavior of the operator depends on the type of the operands.
Special cases:​
- if the left operand is a species and the right operand is an agent of the species, - returns a list containing all the agents of the species minus this agent
- if both operands are containers and the right operand is empty, - returns the left operand
- if both operands are colors, returns a new color resulting from the subtraction of the two operands, component by component
rgb var0 <- rgb([255, 128, 32]) - rgb('red'); // var0 equals rgb([0,128,32])
- if the left operand is a list and the right operand is an object of any type (except list), - returns a list containing the elements of the left operand minus the first occurence of this object
list<int> var1 <- [1,2,3,4,5,6,2] - 2; // var1 equals [1,3,4,5,6,2]
list<int> var2 <- [1,2,3,4,5,6] - 0; // var2 equals [1,2,3,4,5,6]
- if both operands are points, returns their difference (coordinates per coordinates).
point var3 <- {1, 2} - {4, 5}; // var3 equals {-3.0, -3.0}
- if both operands are a point, a geometry or an agent, returns the geometry resulting from the difference between both geometries
geometry var4 <- geom1 - geom2; // var4 equals a geometry corresponding to difference between geom1 and geom2
- if both operands are numbers, performs a normal arithmetic difference and returns a float if one of them is a float.
int var5 <- 1 - 1; // var5 equals 0
- if one operand is a color and the other an integer, returns a new color resulting from the subtraction of each component of the color with the right operand
rgb var6 <- rgb([255, 128, 32]) - 3; // var6 equals rgb([252,125,29])
- if the left-hand operand is a geometry and the right-hand operand a float, returns a geometry corresponding to the left-hand operand (geometry, agent, point) reduced by the right-hand operand distance
geometry var7 <- shape - 5; // var7 equals a geometry corresponding to the geometry of the agent applying the operator reduced by a distance of 5
- if the right-operand is a list of points, geometries or agents, returns the geometry resulting from the difference between the left-geometry and all of the right-geometries
geometry var8 <- rectangle(10,10) - [circle(2), square(2)]; // var8 equals rectangle(10,10) - (circle(2) + square(2))
- if left-hand operand is a point and the right-hand a number, returns a new point with each coordinate as the difference of the operand coordinate with this number.
point var9 <- {1, 2} - 4.5; // var9 equals {-3.5, -2.5, -4.5}
point var10 <- {1, 2} - 4; // var10 equals {-3.0,-2.0,-4.0}
- if one operand is a matrix and the other a number (float or int), performs a normal arithmetic difference of the number with each element of the matrix (results are float if the number is a float.
matrix var11 <- 3.5 - matrix([[2,5],[3,4]]); // var11 equals matrix([[1.5,-1.5],[0.5,-0.5]])
- if one of the operands is a date and the other a number, returns a date corresponding to the date minus the given number as duration (in seconds)
date var12 <- date('2000-01-01') - 86400; // var12 equals date('1999-12-31')
- if both operands are containers, returns a new list in which all the elements of the right operand have been removed from the left one
list<int> var13 <- [1,2,3,4,5,6] - [2,4,9]; // var13 equals [1,3,5,6]
list<int> var14 <- [1,2,3,4,5,6] - [0,8]; // var14 equals [1,2,3,4,5,6]
- if both operands are dates, returns the duration in seconds between date2 and date1. To obtain a more precise duration, in milliseconds, use milliseconds_between(date1, date2)
float var15 <- date('2000-01-02') - date('2000-01-01'); // var15 equals 86400
Examples:​
map var16 <- ['a'::1,'b'::2] - ('b'::2); // var16 equals ['a'::1]
map var17 <- ['a'::1,'b'::2] - ('c'::3); // var17 equals ['a'::1,'b'::2]
date var18 <- date('2000-01-01') - 86400; // var18 equals date('1999-12-31')
float var19 <- 1.0 - 1; // var19 equals 0.0
float var20 <- 3.7 - 1; // var20 equals 2.7
float var21 <- 3.0 - 1; // var21 equals 2.0
int var22 <- - (-56); // var22 equals 56
map var23 <- ['a'::1,'b'::2] - ['b'::2]; // var23 equals ['a'::1]
map var24 <- ['a'::1,'b'::2] - ['b'::2,'c'::3]; // var24 equals ['a'::1]
float var25 <- 1 - 1.0; // var25 equals 0.0
float var26 <- 3 - 1.2; // var26 equals 1.8
matrix var27 <- (10.0 - (3.0 as_matrix({2,3}))); // var27 equals matrix([[7.0,7.0,7.0],[7.0,7.0,7.0]])
point var28 <- -{3.0,5.0}; // var28 equals {-3.0,-5.0}
point var29 <- -{1.0,6.0,7.0}; // var29 equals {-1.0,-6.0,-7.0}
point var30 <- {2.0,3.0,4.0} - 1; // var30 equals {1.0,2.0,3.0}
float var31 <- 1.0 - 1.0; // var31 equals 0.0
float var32 <- 3.7 - 1.2; // var32 equals 2.5
float var33 <- 3.0 - 1.2; // var33 equals 1.8
See also: -, +, *, /, milliseconds_between, inter,
:
Possible uses:​
unknown
:
unknown
--->unknown
:
(unknown
,unknown
) --->unknown
Result:​
It is used in combination with the ? operator. If the left-hand of ? operand evaluates to true, returns the value of the left-hand operand of the :, otherwise that of the right-hand operand of the :
Examples:​
list<string> var0 <- [10, 19, 43, 12, 7, 22] collect ((each > 20) ? 'above' : 'below'); // var0 equals ['below', 'below', 'above', 'below', 'below', 'above']
See also: ?,
::
​
Possible uses:​
any expression
::
any expression
--->pair
::
(any expression
,any expression
) --->pair
Result:​
produces a new pair combining the left and the right operands
Special cases:​
- nil is not acceptable as a key (although it is as a value). If such a case happens, :: will throw an appropriate error
!
​
Possible uses:​
!
(bool
) --->bool
Result:​
opposite boolean value.
Special cases:​
- if the parameter is not boolean, it is casted to a boolean value.
Examples:​
bool var0 <- ! (true); // var0 equals false